I generally work assuming that my final version is going to be a reasonably big print, so the first one loses a lot because of that -- I think you need a lot more detail before the photo starts to make sense. The second image isn't so dependent on texture so it works at low resolution without difficulty.
Yes, it must be really because the ETRS body is significantly deeper than 30mm, and there is a honking great mirror inside it so the lenses can't ever protrude far inside the mount.
It's a seriously good lens, though -- it's pin sharp edge to edge (just like most other Bronica lenses).
I think in the first one I would actually prefer to see the colour, the green of the trees and the gold of the sunlight filtering through but it's still an amazing light study.
In the second, the b&w and the contrast actually help making this landscape look alien and primeval.
(no subject)
Date: 2007-05-01 09:58 am (UTC)The second image though - wow. Just wow.
(no subject)
Date: 2007-05-01 11:42 am (UTC)I take it your fisheye is retrofocal? You don't actually have to have the lens 30mm from the film, right?
(no subject)
Date: 2007-05-01 02:03 pm (UTC)(:3
(no subject)
Date: 2007-05-01 03:02 pm (UTC)(no subject)
Date: 2007-05-01 04:11 pm (UTC)http://www.flickr.com/photos/m0n0chrom3
I generally work assuming that my final version is going to be a reasonably big print, so the first one loses a lot because of that -- I think you need a lot more detail before the photo starts to make sense. The second image isn't so dependent on texture so it works at low resolution without difficulty.
(no subject)
Date: 2007-05-01 04:12 pm (UTC)http://www.flickr.com/photos/m0n0chrom3
(no subject)
Date: 2007-05-01 04:15 pm (UTC)It's a seriously good lens, though -- it's pin sharp edge to edge (just like most other Bronica lenses).
(no subject)
Date: 2007-05-01 04:15 pm (UTC)(no subject)
Date: 2007-05-01 11:09 pm (UTC)(no subject)
Date: 2007-05-02 12:58 am (UTC)In the second, the b&w and the contrast actually help making this landscape look alien and primeval.