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Kill! Kill! Stabbity-Kill!
I'm currently reading a book on art theory, specifically relating to criticism of photographs. It really quite severely gets my goat. In fact, it's pissed my goat off so much that she's going to strap a rocket launcher to her back and then go out hunting postmodernists.
It brings a bit of context to something I found deeply disappointing on my most recent London trip. doseybat and I visited the Photographer's Gallery, near Leicester Square. Other than a few badly displayed, though decent, prints upstairs in a poky little 'print sales' room, I have to say that the exhibition spaces were full of, well, crap. There wasn't a single decent print in there. Most of the walls were filled with an exhibit of 'found' photographs -- basically gone-wrong discarded passport photographs mostly. There were a few interestingly manipulated prints, but the interest was in the idea, rather than the execution. Another exhibit consisted of 15 or 20 black and white prints of a variety of wooden lookout towers, many of which were badly focussed, with blown highlights, plugged shadows or both. There was nothing to recommend the compositions either -- they were simply bad photographs. In the entire exhibit, nearly every print seemed to be glued or blu-tacked to the wall. It was clearly all meant to be a postmodernist rejection of modernist/realist photographic sensibilities*, but all it succeeded in doing in my case was have me wondering about the gallery management, thinking to myself, 'what the hell were they thinking?'
I am trying to understand photography at a deeper level, but I'm not at all sure that this stuff really helps. I suppose it never hurts to know your enemy, but I can't see myself going in that direction. It would seem to have about as much point as spending a year travelling the great sights of this planet, making thousands of amazing images, then exhibiting a wall-sized print of the directory structure of my hard drive. I'm not sure I'm a modernist/realist/f-64 devotee exactly, because I find their ideas a little too restrictive, but I'm sure-as-hell not a postmodernist.
* which sounds awfully impressive, but is probably bullshit. I feel like a full-fledged art critic after spending an hour reading that book...
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There are plenty of existing examples of art being provocative yet still standing on its own merits, but I think that this approach isn't quite so common in the visual art world. It's happened quite a bit in music -- pretty much every time a new genre is established, really. Debussy apparently had huge problems in being attacked by critics, yet his music is clearly really quite astonishing, though his use of nonstandard scales and chord progressions was very unconventional by the standards of his time. More recently, you have Frank Zappa, who spent most of his career satirising contemporary rock music (not to mention the music business), yet his own musicianship and that of his band was truly legendary. "Just like a penguin in bondage, boy." Then, of course, we have the likes of Helmut Newton and Mapplethorpe, both of whom created beautiful-yet-shocking images (though I'm not sure either of them really pushed the boundaries of their art, more the boundary between pornography and art if anything).
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And I agree that art which provokes is often technically great. And maybe greatness is always provocative. But the point about Debussy is kind of what I was getting at; he was reviled in his own lifetime for being so unconventional that people couldn't hear what was great about him. Just as Ruskin saw Whistler as 'flinging a pot of paint in the publics face'. This doesn't mean provocation equals greatness, but it does suggest that our ability to asses the technical merits of a work are often tied up with a big wodge of preconceptions about what amounts to proper art. If something really transcends existing conventions about a medium, the audience is left floating free with no clear anchor to help them hear or see what makes it good. Whict I think means you have much more in common with the person exhibiting bonkers found art, than with the person who is interested in aping Ansel Adams and nothing more.
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What you are doing doesn't seem anchored in anything conventional I can think of relating to image composition.
Interesting comment -- I certainly don't use any 'rules' of composition in the sense that people are taught never to put the horizon through the middle of an image and that things should be structured on a rule of thirds and so on. Typically, I see an image in my head, and just go about setting up the camera to capture the scene, then when I get back I spend ages in Photoshop tweaking things so I can get back to my original visualisation.
Thinking back to the photo club that pushed me out, it is certainly the case that many of my photographs don't really fit any of their categories very well. On the night they wouldn't let me enter Sliced into their 'creative' section, the competition was actually won by a picture of a banana that someone had messed up with the liquefy tool in Photoshop. It wasn't bad, actually, but it (and the other entrants in that section) didn't really bear any resemblance to what I'd done. My image looks like a straight photograph -- a studio 'product shot' -- of something that can't possibly exist. It tells a visual story, albeit a weird and possibly disturbing one. Thinking about what you said and looking back, I think it was just too much for them conceptually, though at the time I thought they were reacting to my use of CGI elements.
On the Luminous Landscape forum, where I also posted Sliced, someone actually said, in effect, that my image had no merit because of it's use of CGI, and (I kid you not) this was because the second and third Matrix movies sucked. I think that there is a perception that CGI is trivial; that it's not really art because it's too easy to accomplish. You just push a button and it happens, right? All the same objections that people had to photography-as-art, effectively. CGI is far harder than photography, actually -- you have to be at once an engineer, materials scientist, sculptor and a bunch of other things that there aren't names for, whilst also still having to do the same lighting and photography tasks that any studio photographer also has to address. Seeing CGI used in photography is extremely rare, however, probably because photography is traditionally a solitary activity, so the chances that one person would have the means and motivation to use it *and* the equipment and software necessary are inevitably going to be reduced -- this is quite different to the movie industry with its vast budgets, where teams of often literally hundreds of people work on the CGI elements of the final cut.
Stuff them all! I'll show them. [fx: insane cackling laughter] One day, when I rule the world, bwahahahahaha (etc.)